Okay! So there's some new stuff. And a bunch of stuff I'm still working on. I just felt I needed to show the world all this because I've been itching to post a new update. I would have finished most of this sooner, but I've been applying to just about every day job in town that's open.
First things first, there have been some minor changes to Raziya's uniform and armor, and how they're applied!
You see that medallion around her neck? That's her Archangel uniform. It can transform with different layers of protection. Her full armor for space travel and for cold areas, her basic uniform for general Archangel duties, (basically intergalactic space patrol but with justice and vigilante work against Bezique's tyrannical forces,) partial battle armor for hot areas, and a pendant form so she can go incognito or just keep it with her when she's chilling somewhere at a beach. Which she is obligated to keep with her at all times just in case shit goes down.
First things first, there have been some minor changes to Raziya's uniform and armor, and how they're applied!
You see that medallion around her neck? That's her Archangel uniform. It can transform with different layers of protection. Her full armor for space travel and for cold areas, her basic uniform for general Archangel duties, (basically intergalactic space patrol but with justice and vigilante work against Bezique's tyrannical forces,) partial battle armor for hot areas, and a pendant form so she can go incognito or just keep it with her when she's chilling somewhere at a beach. Which she is obligated to keep with her at all times just in case shit goes down.
I wanted to introduce the idea of adaptable space armor so that's why I built it like this. I'll make more outfits for her besides bikinis and stuff.
As long as she's wearing it, in any form she can still bring out her wings to fly. It's also built to automatically bring her basic armor out when she faces physical confrontation, or when she has to fight even if its so much as a one strike knock out. This goes for every member of the Archangel network.
I've been working on a sprite sheet of attack animations starting with her physical attacks. And I'm starting small with basic punches. First comes her partial armor, but once it's finished I'll make versions for her other armored forms.
As long as she's wearing it, in any form she can still bring out her wings to fly. It's also built to automatically bring her basic armor out when she faces physical confrontation, or when she has to fight even if its so much as a one strike knock out. This goes for every member of the Archangel network.
I've been working on a sprite sheet of attack animations starting with her physical attacks. And I'm starting small with basic punches. First comes her partial armor, but once it's finished I'll make versions for her other armored forms.
This is partially rotoscoped from different clips of boxing, karate and old school Undertaker matches from his American Badass period. I needed that era specifically, because I needed a really good looking haymaker even though he throws working ones that don't bruise. I wanted to make Raziya look like she's really skilled at fighting and will whoop ass, because she's supposed to. It's in her blood.
Speaking of Raziya's bloodline, here are her parents. her dad high cleric Kunta Vrede, and her mom chief Archangel and leader of the S.W.A.T. branch Hiroka Ito-Vrede.
Speaking of Raziya's bloodline, here are her parents. her dad high cleric Kunta Vrede, and her mom chief Archangel and leader of the S.W.A.T. branch Hiroka Ito-Vrede.
Hiroka's a spunky middle aged hardass, an expert master and champion of every combat sport, a little bit on the authoritarian side as an Archangel but a very loving doting mother. Kunta is wise, laid back, non-confrontational, charitable, and prone to crying tears of joy thinking about how much his girl has grown up. These two don't see each other all that often due to their duties.
When you eventually gather all the gems from all the worlds, you can either rank up to the position of S.W.A.T. and be physically stronger and have access to more badass weapons, or be a high cleric and have the greatest magic of all. There will be a secret higher ranking that will make you even stronger, but I won't reveal that just yet. Completion bonuses yo.
Most of all though, I was working grueling hours producing a theme song for this game. Inspired heavily by PS1 and Saturn games, anime openings and bombastic american jams from the 1990's. Since this is a 90's throwback.
When you eventually gather all the gems from all the worlds, you can either rank up to the position of S.W.A.T. and be physically stronger and have access to more badass weapons, or be a high cleric and have the greatest magic of all. There will be a secret higher ranking that will make you even stronger, but I won't reveal that just yet. Completion bonuses yo.
Most of all though, I was working grueling hours producing a theme song for this game. Inspired heavily by PS1 and Saturn games, anime openings and bombastic american jams from the 1990's. Since this is a 90's throwback.
(UPDATE: The old theme song wasn't that great but not too bad either, a new version is on it's way! But take a listen to the old)
It's made out of the following instruments and soundfonts. Hey if Toby Fox can make all the music in Undertale out of soundfonts from different games and keyboards, why don't I?
Wonder_Project_J2_Cloro_no_Mori_no_Josette: Celesta
WCW/nWo Revenge: Instr_23
SGM-V2 01: Overdrive Guitar
SGM-V2 01: Echo Drops
The Ultimate Wii Soundfont V1-1: FX 7 (Echo Drops)
PSX: Space Voice
Bomberman Hero: Instr_2E
Bomberman Hero: Instr_5A
Bomberman Hero: Instr_7D
Bomberman Hero: Instr_3C
Bomberman Hero: Instr_16
64 Trump Collection Soundfont: Synth Pad
Kirby 64: Meow Synth
Donkey Kong 64: Boombox (B2-6) (DrumKit)
Majora's Mask soundfont: PERC CUICA GORON
Bomberman Hero: Inst_7F
Extreme G2: Kit2
Ace Attourney soundfont: Discreet (DrumKit)
8bitsf: DUTY CYCLE
Chrono Trigger: Gamelan
Mega_Man_Battle_Network_5_DS_Soundfont: Brass Section 2
PSX: Brass
Doraemon_Nobita_to_Mittsu_no_Seireiseki: Trombone
Diddy_Kong_Racing_Soundfont: Volcano Drums (DKR)
Mega_Man_Battle_Network_5_DS_Soundfont: Fifth Piano
Earthworm_Jim_Dsi_soundfont: Room Drums (DrumKit)
Symphonic Sounds: Percussion (DrumKit)
I wanted this theme to be bombastic. Evolving. Grandiose. Encompassing. And in surround sound. Busy, but controlled, but loose and pumping. I hope I did a good job on all fronts. This took at least 6 to 12 recompositions for it to not be so discordant. Plus there was a blackout in my area right as the song was almost done saving, so I had to recompose it from scratch AGAIN. I'm glad I did though because now it's much more listenable.
So that's all I got ready this time, now I gotta make environments and enemies and more characters. Truth be told I've been thinking about getting help and building a team, trouble is I have no money and I'm still job hunting. I'm still broke and making all this by myself with free tools.
It's made out of the following instruments and soundfonts. Hey if Toby Fox can make all the music in Undertale out of soundfonts from different games and keyboards, why don't I?
Wonder_Project_J2_Cloro_no_Mori_no_Josette: Celesta
WCW/nWo Revenge: Instr_23
SGM-V2 01: Overdrive Guitar
SGM-V2 01: Echo Drops
The Ultimate Wii Soundfont V1-1: FX 7 (Echo Drops)
PSX: Space Voice
Bomberman Hero: Instr_2E
Bomberman Hero: Instr_5A
Bomberman Hero: Instr_7D
Bomberman Hero: Instr_3C
Bomberman Hero: Instr_16
64 Trump Collection Soundfont: Synth Pad
Kirby 64: Meow Synth
Donkey Kong 64: Boombox (B2-6) (DrumKit)
Majora's Mask soundfont: PERC CUICA GORON
Bomberman Hero: Inst_7F
Extreme G2: Kit2
Ace Attourney soundfont: Discreet (DrumKit)
8bitsf: DUTY CYCLE
Chrono Trigger: Gamelan
Mega_Man_Battle_Network_5_DS_Soundfont: Brass Section 2
PSX: Brass
Doraemon_Nobita_to_Mittsu_no_Seireiseki: Trombone
Diddy_Kong_Racing_Soundfont: Volcano Drums (DKR)
Mega_Man_Battle_Network_5_DS_Soundfont: Fifth Piano
Earthworm_Jim_Dsi_soundfont: Room Drums (DrumKit)
Symphonic Sounds: Percussion (DrumKit)
I wanted this theme to be bombastic. Evolving. Grandiose. Encompassing. And in surround sound. Busy, but controlled, but loose and pumping. I hope I did a good job on all fronts. This took at least 6 to 12 recompositions for it to not be so discordant. Plus there was a blackout in my area right as the song was almost done saving, so I had to recompose it from scratch AGAIN. I'm glad I did though because now it's much more listenable.
So that's all I got ready this time, now I gotta make environments and enemies and more characters. Truth be told I've been thinking about getting help and building a team, trouble is I have no money and I'm still job hunting. I'm still broke and making all this by myself with free tools.