First things first, there have been some minor changes to Raziya's uniform and armor, and how they're applied!
You see that medallion around her neck? That's her Archangel uniform. It can transform with different layers of protection. Her full armor for space travel and for cold areas, her basic uniform for general Archangel duties, (basically intergalactic space patrol but with justice and vigilante work against Bezique's tyrannical forces,) partial battle armor for hot areas, and a pendant form so she can go incognito or just keep it with her when she's chilling somewhere at a beach. Which she is obligated to keep with her at all times just in case shit goes down.
As long as she's wearing it, in any form she can still bring out her wings to fly. It's also built to automatically bring her basic armor out when she faces physical confrontation, or when she has to fight even if its so much as a one strike knock out. This goes for every member of the Archangel network.
I've been working on a sprite sheet of attack animations starting with her physical attacks. And I'm starting small with basic punches. First comes her partial armor, but once it's finished I'll make versions for her other armored forms.
Speaking of Raziya's bloodline, here are her parents. her dad high cleric Kunta Vrede, and her mom chief Archangel and leader of the S.W.A.T. branch Hiroka Ito-Vrede.
When you eventually gather all the gems from all the worlds, you can either rank up to the position of S.W.A.T. and be physically stronger and have access to more badass weapons, or be a high cleric and have the greatest magic of all. There will be a secret higher ranking that will make you even stronger, but I won't reveal that just yet. Completion bonuses yo.
Most of all though, I was working grueling hours producing a theme song for this game. Inspired heavily by PS1 and Saturn games, anime openings and bombastic american jams from the 1990's. Since this is a 90's throwback.
It's made out of the following instruments and soundfonts. Hey if Toby Fox can make all the music in Undertale out of soundfonts from different games and keyboards, why don't I?
WCW/nWo Revenge: Instr_23
SGM-V2 01: Overdrive Guitar
SGM-V2 01: Echo Drops
The Ultimate Wii Soundfont V1-1: FX 7 (Echo Drops)
PSX: Space Voice
Bomberman Hero: Instr_2E
Bomberman Hero: Instr_5A
Bomberman Hero: Instr_7D
Bomberman Hero: Instr_3C
Bomberman Hero: Instr_16
64 Trump Collection Soundfont: Synth Pad
Kirby 64: Meow Synth
Donkey Kong 64: Boombox (B2-6) (DrumKit)
Majora's Mask soundfont: PERC CUICA GORON
Bomberman Hero: Inst_7F
Extreme G2: Kit2
Ace Attourney soundfont: Discreet (DrumKit)
8bitsf: DUTY CYCLE
Chrono Trigger: Gamelan
Mega_Man_Battle_Network_5_DS_Soundfont: Brass Section 2
Diddy_Kong_Racing_Soundfont: Volcano Drums (DKR)
Mega_Man_Battle_Network_5_DS_Soundfont: Fifth Piano
Earthworm_Jim_Dsi_soundfont: Room Drums (DrumKit)
Symphonic Sounds: Percussion (DrumKit)
I wanted this theme to be bombastic. Evolving. Grandiose. Encompassing. And in surround sound. Busy, but controlled, but loose and pumping. I hope I did a good job on all fronts. This took at least 6 to 12 recompositions for it to not be so discordant. Plus there was a blackout in my area right as the song was almost done saving, so I had to recompose it from scratch AGAIN. I'm glad I did though because now it's much more listenable.
So that's all I got ready this time, now I gotta make environments and enemies and more characters. Truth be told I've been thinking about getting help and building a team, trouble is I have no money and I'm still job hunting. I'm still broke and making all this by myself with free tools.