On the day of the announcement, I woke up within 28 minutes of the reveal and OH MY GOD I WANT A NINTENDO SWITCH GOOD LORD IT'S SO AWESOME AUGHUAGHUGUH- Ahem... It looks quite lovely.
The transformable three controllers in one concept, (the left and right hand sides of it slide off as their own itsy bitsy mini controllers reminiscent of the Game & Watch years,) which means that two people with just those native micro controllers can play on one portable device, or maybe even 3 if there will be any games allowing one to use the tablet and two to use the halves, (if the screen is a touch screen that is,) the pro style grip thing you can attach them to for a full pro experience, the very Amazon Kindle looking separate Switch Pro controller you can buy if you wanted it, the possibility of it going fucking 12 PLAYER if there will be any games for it allowing 4 sets of 3 Nintendo Switches to connect which would be amazing, 24 PLAYER if there will be any games allowing 8 sets of 3 to connect which would up that dose from awesome to amazeballs, maybe if there can be games allowing 8 sets of 4 players each with 2 micro controllers, a touch screen and a Pro controller per Nintendo Switch ergo allowing native 25 PLAYER GAMEPLAY which would be godly if somebody makes that real, there are so many awesome amazing possibilities this thing delivers! Many of them have been console ideas I've had for years ever since I was a 7 year old and decided that I wanted to grow up to become a game designer, console developer and wrestler! (which are still dreams of mine along side becoming the world's longest living man decades after I accomplish those. Keeping the dreams alive!) Just think about how this thing can revolutionize the way we play even beyond what the Wii and DS lines did. And those graphics! I mean I know this isn't the latest hardcore PC gaming rig and hat PC gaming will likely always have the graphical edge but for a portable console? The only thing more amazing is if they made a Nintendo Switch Pocket! This is everything the Wii u needed to be some years ago. Hmmmmng I want a Nintendo Switch!
Okay. Enough of me gushing about the sheer brilliance of this thing. Here are the top 10 games I want to see on the Nintendo Switch.
The transformable three controllers in one concept, (the left and right hand sides of it slide off as their own itsy bitsy mini controllers reminiscent of the Game & Watch years,) which means that two people with just those native micro controllers can play on one portable device, or maybe even 3 if there will be any games allowing one to use the tablet and two to use the halves, (if the screen is a touch screen that is,) the pro style grip thing you can attach them to for a full pro experience, the very Amazon Kindle looking separate Switch Pro controller you can buy if you wanted it, the possibility of it going fucking 12 PLAYER if there will be any games for it allowing 4 sets of 3 Nintendo Switches to connect which would be amazing, 24 PLAYER if there will be any games allowing 8 sets of 3 to connect which would up that dose from awesome to amazeballs, maybe if there can be games allowing 8 sets of 4 players each with 2 micro controllers, a touch screen and a Pro controller per Nintendo Switch ergo allowing native 25 PLAYER GAMEPLAY which would be godly if somebody makes that real, there are so many awesome amazing possibilities this thing delivers! Many of them have been console ideas I've had for years ever since I was a 7 year old and decided that I wanted to grow up to become a game designer, console developer and wrestler! (which are still dreams of mine along side becoming the world's longest living man decades after I accomplish those. Keeping the dreams alive!) Just think about how this thing can revolutionize the way we play even beyond what the Wii and DS lines did. And those graphics! I mean I know this isn't the latest hardcore PC gaming rig and hat PC gaming will likely always have the graphical edge but for a portable console? The only thing more amazing is if they made a Nintendo Switch Pocket! This is everything the Wii u needed to be some years ago. Hmmmmng I want a Nintendo Switch!
Okay. Enough of me gushing about the sheer brilliance of this thing. Here are the top 10 games I want to see on the Nintendo Switch.
NO. 10: Etrian Odyssey.
Etrian Odyssey is already a freaking incredible series on the PSP and 3DS. I own Etrian Odyssey IV and Mystery Dungeon, and they are easily the biggest 3DS games I own in terms of sheer depth and replay value. So imagine what an HD home console Etrian Odyssey you could take on the go on the Nintendo Switch would be like? You likely wouldn't wanna stop playing it! The environments and monsters would look even more lush and detailed and encompassing. The gameplay could be refined to allow some form of multiplayer so that you and a friend can play together with the Switch's two mini controllers and the Pro controller sold separately. It would be like a couch version of D&D that you could take with you on the go! And if they can add to it deeper character customization that you can change whenever you want, it would be even harder to put down.
NO. 9: A new Bomberman.
Specifically, I want a Nintendo Switch exclusive sequel to Bomberman 64 The Second Attack. That game was my shit! Have it take place right where The Second Attack left off, make it just as deep and rich as that game in it's writing and character development, make the gameplay feel just like a more refined HD version of The Second Attack, bring out all the other Charabombs in place of just having to babysit that cute but annoyingly dumb brat Pommy so that you have that added power element from Bomberman Jetters on the Gamecube, add a fuck ton of maps and multiplayer modes reminiscent of The Second Attack, (DON'T make it a mini game collection like Bomberman Land even if that game wasn't so bad,) give it online multiplayer, pull out all the stops to make this game fucking epic. Make it the full revival of Bomberman, And whatever you do, keep to that original art style the 64 games had! Just of course in HD and with bigger environments. I guarantee you that if it's good enough, Bomberman can reach new heights of success and Konami might not look so shit. Since they bought Hudson Soft. Speaking of Konami,
No. 8: A new Mystical Ninja/Goemon.
To be honest, when I first saw Goemon when I was about 5 turning 6, he scared the shit out of me. There was something about his face, and especially that big red robot head boss spewing fire that was just absolute nightmare fuel for me. But now that I'm an adult, I have no clue why it scared me. I do remember the gameplay was pretty damn fun, I loooove the soundtrack especially for how crisp and clear the voice over work was for a still relatively early-ish N64 game, and it just has that distinctly late 80's to mid 90's Japanese flare that I love about anime and Japanese video games from that period. And with niche and nostalgic titles getting more notoriety these days than it did back then, why not bring back the Goemon franchise to the Nintendo Switch and other platforms? Much like Bomberman, all you gotta do s just upgrade the graphics an controls to something of the 2010's while keeping that classic 90's art style and flair from the N64 reimagining shown above, and you're all set. Plus, hardcore gamers and Konami haters alike have been pining for a return to the brilliance Konami had in the 80's, 90's and 2000's rather than making Pachinko machines for the Japanese market, so making even an HD remake of the N64 Goemon games could be a step in the right direction as well as an homage to the classic Konami. While were on the subject of 90's games,
NO. 7: a port of Rare Replay.
Nintendo was able to get Minecraft on the Wii U despite how that's Microsoft owned, so why not get rare replay on there as well? Sure it will be another port of a game (or in Rare replay's case several games) most people already have on other platforms, but come on now it's classic Rare! Who wouldn't wanna see Rare return to Nintendo consoles in their classic glory? And just to kick it up a notch, add all the Rare developed Donkey Kong games and Star Fox Adventures to the Switch edition of Rare replay exclusively. Or add them to replace Microsoft exclusives like Grabbed By the Ghoulies or Banjo Kazooie Nuts & Bolts if they raise a stink. Hell say what you will about post-N64 Rare, just seeing once Microsoft exclusive Rare titles come to any other platform would be epic on historical level alone. Maybe even squeeze in some of the titles that got reworked into other games like Conker's Twelve Tails or Dinosaur Planet just to make everyone geek out at owning official releases of previously reworked and unreleased games. Just as a completion bonus. I guarantee it will even increase Nintendo Switch sales despite it being an enhanced port of enhanced ports.
NO. 6: WWE 2K on a yearly basis, WITHOUT watering down. EVER. Just the whole shebang, no compromises ever again so long as the Switch shall exist.
If you've read my blog before or met me before, you'd know that I'm a wrestling super fan. A fan of the entire sport and genre not just WWE. So what would be better for a wrestling fan, than being able to continue to create their wrestlers, tweak their arenas and belts, invent new moves, sick Asuka on Eva Marie and #BeatUpJohnCena anywhere and everywhere they go? We haven't seen a WWE game hit a Nintendo home console since about WWE'13, we haven't seen a WWE game hit a Nintendo portable console since WWE All Stars, and we haven't seen a worthy portable wrestling game from the WWE... ever. Unless you count the PSP ports of the Smackdown VS Raw series. A whole publisher has died and been swallowed by 2K in that time! (THQ) That's a long time to not be able to give someone a last ride off the top of Hell In A Cell through the commentary booth on the same console you make plumbers stomp on walking mushrooms. The Switch could use a main series, unaltered, full-featured wrestling game especially if it's the WWE 2K series. Just imagine playing your Switch version next to someone playing the PS4 or Xbox One edition and comparing graphics and sound quality. And if the people over at 2K decide t finally make the Creation Suite cross-platform, where for example, you could make Waluigi on the Switch and then download and play it on PS4, that would justify buying two port of the same game. Make it happen 2K!
NO. 5: Sonic Adventure 3.
I know, it's about as likely to happen as Beyond Good & Evil 2 or Half Life 3, but a guy can dream can't he?
First thing's first, refine the momentum and precision of the controls and gameplay a tad. Don't get me wrong, I still love the original Sonic Adventure games on Dreamcast and especially the Gamecube remakes, but after playing SA2 for a few hours I realized that it's a lot more slippery than I remember! So if you can make it feel just as tight as Sonic Generations, even using the Hedgehog Engine, but make it also feel just as free to control and as non-linear as the OG Sonic Adventure duo we all hold near and deer to our hearts, then the gameplay would feel pretty much perfect. Bring back Chao Garden, but this introduce the option of assigning Chao to use in certain situations to find hidden secrets in levels, take down distant enemies quicker and achieve other obstacles, without making the game baby level easy. Just to give you even more of a reason to raise Chao besides them being so cute and lovable and addictive to raise. Since the Switch is already portable, you might not need to make a portable Chao micro game! Just make Chao Garden it's own separate game accessible via Sonic Adventure 3 and packed with mini games and items more so than ever. With up to 6 separate gardens with an additional Hero and Dark garden for when your Chao are grown. Also, supply Sonic Adventure 3 and Chao Garden with online multiplayer, DLC Action Stages and even free seasonal and promotional DLC. Just like what the Dreamcast editions of SA1 and 2 had but with extra Action Stages to play. Not just missions. Just a suggestion, if you wanna add more bang for people's bucks, package it with a Nintendo Switch port of Sonic Adventure DX Director's Cut and Sonic Adventure 2 Battle on a double pack. With Chao compatibility to Sonic Adventure 3's Chao Garden. Meaning you can migrate Chao between all three games. How awesome would that be?
First thing's first, refine the momentum and precision of the controls and gameplay a tad. Don't get me wrong, I still love the original Sonic Adventure games on Dreamcast and especially the Gamecube remakes, but after playing SA2 for a few hours I realized that it's a lot more slippery than I remember! So if you can make it feel just as tight as Sonic Generations, even using the Hedgehog Engine, but make it also feel just as free to control and as non-linear as the OG Sonic Adventure duo we all hold near and deer to our hearts, then the gameplay would feel pretty much perfect. Bring back Chao Garden, but this introduce the option of assigning Chao to use in certain situations to find hidden secrets in levels, take down distant enemies quicker and achieve other obstacles, without making the game baby level easy. Just to give you even more of a reason to raise Chao besides them being so cute and lovable and addictive to raise. Since the Switch is already portable, you might not need to make a portable Chao micro game! Just make Chao Garden it's own separate game accessible via Sonic Adventure 3 and packed with mini games and items more so than ever. With up to 6 separate gardens with an additional Hero and Dark garden for when your Chao are grown. Also, supply Sonic Adventure 3 and Chao Garden with online multiplayer, DLC Action Stages and even free seasonal and promotional DLC. Just like what the Dreamcast editions of SA1 and 2 had but with extra Action Stages to play. Not just missions. Just a suggestion, if you wanna add more bang for people's bucks, package it with a Nintendo Switch port of Sonic Adventure DX Director's Cut and Sonic Adventure 2 Battle on a double pack. With Chao compatibility to Sonic Adventure 3's Chao Garden. Meaning you can migrate Chao between all three games. How awesome would that be?
NO. 4: The return of epic Square Enix RPGs.
This is cheating a bit as this would be several games, but it's my countdown so I'll include it anyway.
Beyond just Switch games like Dragon Quest X and current Square Enix RPGs I'd love to see on The Switch like Final Fantasy XV, Final Fantasy XIV A Realm Reborn and Kingdom Hearts III, I wanna see the return of many of their other RPGs. Epic adventures like Final Fantasy Tactics, the Chrono series, the works. Even the stuff that debuted on the Playstation like Final Fantasy Tactics. If it was an RPG title by Square Enix and it was awesome, and the story calls for a new installment, bring it on over to the Nintendo Switch! Those Square RPGs were a staple of the SNES and Playstation regardless of what sold extremely well or just well enough for a niche, so imagine what an RPG powerhouse The Switch could be if they play their cards right. Especially since Nintendo''s previous handhelds the Game Boy Advance, the DS and the 3DS were RPG powerhouses themselves! I'm getting giddy just thinking about the possibilities. While we're at it, if the Nintendo Switch is region free, maybe bring back the All Star Pro-Wrestling series complete with today's New Japan Pro Wrestling, StArDoM, Dragoongate and Pro Wrestling NOAH stars just for me. Japanese wrestling needs some current console market love.
Beyond just Switch games like Dragon Quest X and current Square Enix RPGs I'd love to see on The Switch like Final Fantasy XV, Final Fantasy XIV A Realm Reborn and Kingdom Hearts III, I wanna see the return of many of their other RPGs. Epic adventures like Final Fantasy Tactics, the Chrono series, the works. Even the stuff that debuted on the Playstation like Final Fantasy Tactics. If it was an RPG title by Square Enix and it was awesome, and the story calls for a new installment, bring it on over to the Nintendo Switch! Those Square RPGs were a staple of the SNES and Playstation regardless of what sold extremely well or just well enough for a niche, so imagine what an RPG powerhouse The Switch could be if they play their cards right. Especially since Nintendo''s previous handhelds the Game Boy Advance, the DS and the 3DS were RPG powerhouses themselves! I'm getting giddy just thinking about the possibilities. While we're at it, if the Nintendo Switch is region free, maybe bring back the All Star Pro-Wrestling series complete with today's New Japan Pro Wrestling, StArDoM, Dragoongate and Pro Wrestling NOAH stars just for me. Japanese wrestling needs some current console market love.
NO. 3: A new Katamari title.
For the record, I want Namco Bandai to make a new Katamari game across as many platforms as possible starting with the PS4 and Wii U. But could you imagine a home console grade Katamari game you could take with you anywhere you wanted to? That would be epic! And just imagine sharing the mini controllers with a friend and steering a Katamari together in a much less confusing way than previous co-op missions in past Katamari games. Imagine dressing up the Prince Of All Cosmos or his cousins up as Mario or Fox McCloud or Samus Aran just 'cause Nintendo. And if that screen is a touch screen, adding additional gimmicks from Touch My Katamari but applying more use for them. Not to mention freaking out the local crack head as you show him the psychedelic colors swirling and flashing about. Though that could be dangerous and nobody wants their Switch to be stolen.
If they keep to the original art style and don't make The King Of All Cosmos as scary as he was in Touch My Katamari, we cool.
If they keep to the original art style and don't make The King Of All Cosmos as scary as he was in Touch My Katamari, we cool.
NO. 2: Mega Man Legends 3
It's been far too long since the last Megaman Legends game, and far too long since the much talked about cancellation of MML3 5 years ago. A whole kindergartner has been born in that time period! You may already know, I'm actually a part of the 100,000 Strong for Bringing Back Megaman Legends 3 movement which you can help out a ton, buy visiting our support hub. (cheap plug) There are so many reasons as to why this needs to be brought back from the dead.
For one, it can drastically improve Capcom's PR even if there are a scant few whiny fanboys out there who refuse to touch any Megaman game not developed by Keiji Inafune and still treat him like he's god. (Though they'll gladly play the ZX or Zero series any day, and those weren't directed by Inafune. Ha!) Secondly, the game looked freaking incredible and could have solved the greatest cliff hanger in Megaman history.
Third, improved controls.
Fourth, it would take advantage of new hardware if they decided to bring it back, develop it for the witch and 3DS, and somewhere down the line make a PS4 port if enough people demand it. (AND THEY WILL)
Fifth, you've already seen that there are thousands, hundreds of thousands who would love to see this game get revived. Even the fans who hated Megaman Legends 1!
Sixth, niche titles are kind of a thing now. Just look at the buzz rare replay got. Get on that!
Seventh, think of the merchandise you could sell just from the hype train alone over MML3's would-be revival. Shirts and bobble heads will fly off the shelves even faster than before, because if anything MML3's cancellation 5 years ago has actually built a steady fanbase for the Legends sub series!
Eighth, MML3 has brand new characters to flesh out! Barrett, Aero and the rest of the Bright Bats looked too cool to just drop like that. And I gotta know, who are The Roast Beefs?
Ninth, despite the iffy reviews from critics and fans alike, the lost hype and the low sales post-Kickstarter, just look at the slaying Mighty No.9 made on Kickstarter when it was initially announced. Sure it sadly didn't turn out nearly as great as I hoped it would and wasn't that well received, but so was Megaman Legends when it was released. And with all the e-drama MML3's death caused Capcom, and the high demand people have had for it since it's death, perhaps reviving i on Kickstarter or IndieGoGo could be lucrative? That Megaman board game did do pretty well on Kickstarter despite some small minority backlash from fanboys bashing everything you do if it isn't Megaman 11 or Legends 3.
Tenth, on a personal note, my colleagues at 100,000 Strong For Bringing Back Mega Man Legends 3 and I have worked for too long, and too hard for our efforts to not get noticed.
Phew! That was an impromptu top 10 within a top 10!
Capcom, look at your real demographic. The hardcore niche audiences that want series like Megaman legends, Power Stone and Rival Schools to make a come back. Unlike most, I won't get all petty and tell you to stop making Street Fighter or to kill the new Dante or halt Resident Evil and Monster Hunter just to make Megaman games, because I realize you need to make money and those franchises do sell well. But you can make twice that much hand over fist, by answering the cries of your niche audiences starting with the revival of The Megaman legends 3 Project. Pick it up right where it left off, release Mega Man Legends 3 Prototype Edition on the 3DS and maybe even Switch eShop or perhaps the PSN once you're done ironing out ports, see the sales pile in, make new monthly Devroom events over at Capcom Unity, Capcom Europe and My Capcom among your other worldly official forums and networks, get the fans involved just like 5 years ago, and eventually bring us the full game you promised without a single compromise. That's all I ask.
For one, it can drastically improve Capcom's PR even if there are a scant few whiny fanboys out there who refuse to touch any Megaman game not developed by Keiji Inafune and still treat him like he's god. (Though they'll gladly play the ZX or Zero series any day, and those weren't directed by Inafune. Ha!) Secondly, the game looked freaking incredible and could have solved the greatest cliff hanger in Megaman history.
Third, improved controls.
Fourth, it would take advantage of new hardware if they decided to bring it back, develop it for the witch and 3DS, and somewhere down the line make a PS4 port if enough people demand it. (AND THEY WILL)
Fifth, you've already seen that there are thousands, hundreds of thousands who would love to see this game get revived. Even the fans who hated Megaman Legends 1!
Sixth, niche titles are kind of a thing now. Just look at the buzz rare replay got. Get on that!
Seventh, think of the merchandise you could sell just from the hype train alone over MML3's would-be revival. Shirts and bobble heads will fly off the shelves even faster than before, because if anything MML3's cancellation 5 years ago has actually built a steady fanbase for the Legends sub series!
Eighth, MML3 has brand new characters to flesh out! Barrett, Aero and the rest of the Bright Bats looked too cool to just drop like that. And I gotta know, who are The Roast Beefs?
Ninth, despite the iffy reviews from critics and fans alike, the lost hype and the low sales post-Kickstarter, just look at the slaying Mighty No.9 made on Kickstarter when it was initially announced. Sure it sadly didn't turn out nearly as great as I hoped it would and wasn't that well received, but so was Megaman Legends when it was released. And with all the e-drama MML3's death caused Capcom, and the high demand people have had for it since it's death, perhaps reviving i on Kickstarter or IndieGoGo could be lucrative? That Megaman board game did do pretty well on Kickstarter despite some small minority backlash from fanboys bashing everything you do if it isn't Megaman 11 or Legends 3.
Tenth, on a personal note, my colleagues at 100,000 Strong For Bringing Back Mega Man Legends 3 and I have worked for too long, and too hard for our efforts to not get noticed.
Phew! That was an impromptu top 10 within a top 10!
Capcom, look at your real demographic. The hardcore niche audiences that want series like Megaman legends, Power Stone and Rival Schools to make a come back. Unlike most, I won't get all petty and tell you to stop making Street Fighter or to kill the new Dante or halt Resident Evil and Monster Hunter just to make Megaman games, because I realize you need to make money and those franchises do sell well. But you can make twice that much hand over fist, by answering the cries of your niche audiences starting with the revival of The Megaman legends 3 Project. Pick it up right where it left off, release Mega Man Legends 3 Prototype Edition on the 3DS and maybe even Switch eShop or perhaps the PSN once you're done ironing out ports, see the sales pile in, make new monthly Devroom events over at Capcom Unity, Capcom Europe and My Capcom among your other worldly official forums and networks, get the fans involved just like 5 years ago, and eventually bring us the full game you promised without a single compromise. That's all I ask.
No. 1: A true sequel to Super Mario RPG Legend Of The Seven Stars.
Don't get me wrong. I loved the Paper Mario games, I had fun with at least a demo of one of the Mario & Luigi games, but none of them are true sequels to my top favorite game of all time Super Mario RPG Legend Of The Seven Stars. The game is freaking brilliant!
Nintendo and Square Enix need to get together and make a Switch sequel to what could be the greatest game ever made in the history of mankind, Super Mario RPG Legend Of The Seven Stars. Picking up right where the last game left off, using the old art style, (just with today's HD 3D models and environments,) the old isometric view, the old control scheme and gameplay, but this time allow the player to turn the camera with the right stick and smoothly walk in a full 360 motion with the right stick. Perhaps switching between 8-way movement and 360 degree movement by clicking the right stick if the sticks still click. Maybe allow the player to have more than 3 team mates at a time. Maybe allow the players to use FP based attacks outside of battles for tasks such as breaking barriers or floating across chasms. Kinda like Paper Mario! Introduce more of those cinematic and amazing mini game like missions like mine cart riding, waterfall riding and mountain climbing to name only three as an example, to really immerse the player in the story and adventure just like the first Mario RPG did. But most importantly along with art style, make the music sound just as great as the SNES original did, and bring back some old familiar faces like Mallow and m'boy Geno. As well as being able to have princess Peach and Bowser on your team and introducing some new faces. Maybe Toadofsky could have a son who uses music as a weapon? Maybe Luigi can join the party with a new gadget from Dr. E. Gadd? Perhaps you can be joined by a friendly Dry Bones?
And just like the original, some Square Enix cameos can be in order. Like Sora from Kingdom Hearts letting you borrow his keyblade or the final boss from Final Fantasy XV can be a secret boss in the now expanded Monstro City. (Formerly Monstro Town.) Maybe the cast of Bravely Second can bump into you at a cafe. Just think of the possibilities!
But this is just my personal top 10 list. What games do you wanna see on the Nintendo Switch? Let me know in the comments.
Nintendo and Square Enix need to get together and make a Switch sequel to what could be the greatest game ever made in the history of mankind, Super Mario RPG Legend Of The Seven Stars. Picking up right where the last game left off, using the old art style, (just with today's HD 3D models and environments,) the old isometric view, the old control scheme and gameplay, but this time allow the player to turn the camera with the right stick and smoothly walk in a full 360 motion with the right stick. Perhaps switching between 8-way movement and 360 degree movement by clicking the right stick if the sticks still click. Maybe allow the player to have more than 3 team mates at a time. Maybe allow the players to use FP based attacks outside of battles for tasks such as breaking barriers or floating across chasms. Kinda like Paper Mario! Introduce more of those cinematic and amazing mini game like missions like mine cart riding, waterfall riding and mountain climbing to name only three as an example, to really immerse the player in the story and adventure just like the first Mario RPG did. But most importantly along with art style, make the music sound just as great as the SNES original did, and bring back some old familiar faces like Mallow and m'boy Geno. As well as being able to have princess Peach and Bowser on your team and introducing some new faces. Maybe Toadofsky could have a son who uses music as a weapon? Maybe Luigi can join the party with a new gadget from Dr. E. Gadd? Perhaps you can be joined by a friendly Dry Bones?
And just like the original, some Square Enix cameos can be in order. Like Sora from Kingdom Hearts letting you borrow his keyblade or the final boss from Final Fantasy XV can be a secret boss in the now expanded Monstro City. (Formerly Monstro Town.) Maybe the cast of Bravely Second can bump into you at a cafe. Just think of the possibilities!
But this is just my personal top 10 list. What games do you wanna see on the Nintendo Switch? Let me know in the comments.